Programming Books Collection (C++ C Python Java Etc )

Programming Books Collection (C++, C, Python, Java, etc ) Book / Other

  • 520 MB
  • 15 S
  • 0 L
  • Dec 2017

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Andrei Alexandrescu - Modern C++ Design.pdf
Andrew Hunt & David Thomas - Pragmatic Programmer.pdf
Antony Polukhin - Boost C++ Application Development Cookbook.pdf
Beej - Guide to Network Programming.pdf
Ben Lynn - Git Magic.pdf
Bjarne Stroustrup - Programming Principles and Practice Using C++.pdf
Bjarne Stroustrup - The C++ Programming Language 4th Edition - 2013.pdf
Bjarne Stroustrup - The C++ Programming Language Special Edition.PDF
Bruce Eckel - Thinking in Java 4th Edition.pdf
Chad Fowler - The Passionate Programmer, 2nd edition.pdf
Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf
Charles Petzold - Programming Windows (6th Edition, Win8).pdf
Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf
Gang of Four - Design Patterns - Elements of Reusable Object-Oriented Software.pdf
Jack Crenshaw - Let's Build a Compiler.pdf
Jasmin Blanchette, Mark Summerfield - GUI Programming with QT 4 (2nd Edition).pdf
Jesse Schell - The Art of Game Design A Book of Lenses .pdf
Katie Salen & Eric Zimmerman - Rules of Play Game Design Fundamentals.pdf
Kernighan, Ritchie - The C Programming Language, 2nd edition.pdf
Kevin D. Mitnick & William L. Simon - The Art Of Deception.pdf
Kip R. Irvine - Assembly Language for x86 Processors, 6th edition.pdf
Mark Lutz - Learning Python, 5th Edition - 2013.pdf
Mark Lutz - Programming Python, Fourth Edition - 2010.pdf
Mark Russinovich - Windows Internals, P1.pdf
Mark Russinovich - Windows Internals, P2.pdf
Mark Summerfield - Rapid GUI Programming with Python and Qt.pdf
Martin Fowler - Patterns of Enterprise Application Architecture (2002).pdf
Martin Fowler - Refactoring - Improving the Design of Existing.pdf
Randall Hyde - The Art of Assembly Language, 2nd Edition.pdf
Raph Koster - A Theory of Fun for Game Design.pdf
Robert Martin - Clean Code.pdf
Robert Sedgewick, Philippe Flajolet - An Introduction to the Analysis of Algorithms, 2nd Edition.pdf
Scott Chacon - Pro Git.pdf
Scott Meyers - Effective C++ 3rd Edition.pdf
Scott Meyers - Effective Modern C++.pdf
Scott Meyers - Effective STL.pdf
Scott Meyers - More Effective C++.pdf
Scott Rogers - Level Up! The Guide to Great Video Game Design.pdf
Steve McConnell - Code Complete (2nd edition).pdf
Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein - Introduction to algorithms, 3rd edition.pdf
Tim Ottinger - Vim Like A Pro.pdf

Files (41):

  • Bjarne Stroustrup - Programming Principles and Practice Using C++.pdf (150 MB)
  • Andrew Hunt & David Thomas - Pragmatic Programmer.pdf (3.1 MB)
  • Antony Polukhin - Boost C++ Application Development Cookbook.pdf (3.6 MB)
  • Beej - Guide to Network Programming.pdf (734 KB)
  • Ben Lynn - Git Magic.pdf (383 KB)
  • Andrei Alexandrescu - Modern C++ Design.pdf (2.1 MB)
  • Bjarne Stroustrup - The C++ Programming Language 4th Edition - 2013.pdf (18.8 MB)
  • Bjarne Stroustrup - The C++ Programming Language Special Edition.PDF (3.2 MB)
  • Bruce Eckel - Thinking in Java 4th Edition.pdf (6.1 MB)
  • Chad Fowler - The Passionate Programmer, 2nd edition.pdf (1.2 MB)
  • Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf (6.8 MB)
  • Charles Petzold - Programming Windows (6th Edition, Win8).pdf (5.2 MB)
  • Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf (8.4 MB)
  • Gang of Four - Design Patterns - Elements of Reusable Object-Oriented Software.pdf (4.1 MB)
  • Jack Crenshaw - Let's Build a Compiler.pdf (568 KB)
  • Jasmin Blanchette, Mark Summerfield - GUI Programming with QT 4 (2nd Edition).pdf (10.6 MB)
  • Kernighan, Ritchie - The C Programming Language, 2nd edition.pdf (956 KB)
  • Kevin D. Mitnick & William L. Simon - The Art Of Deception.pdf (1.5 MB)
  • Kip R. Irvine - Assembly Language for x86 Processors, 6th edition.pdf (1.8 MB)
  • Mark Lutz - Learning Python, 5th Edition - 2013.pdf (14.5 MB)
  • Mark Lutz - Programming Python, Fourth Edition - 2010.pdf (29.2 MB)
  • Mark Russinovich - Windows Internals, P1.pdf (25 MB)
  • Mark Russinovich - Windows Internals, P2.pdf (21.7 MB)
  • Mark Summerfield - Rapid GUI Programming with Python and Qt.pdf (6.7 MB)
  • Martin Fowler - Patterns of Enterprise Application Architecture (2002).pdf (4.5 MB)
  • Martin Fowler - Refactoring - Improving the Design of Existing.pdf (1.9 MB)
  • Randall Hyde - The Art of Assembly Language, 2nd Edition.pdf (22.2 MB)
  • Robert Martin - Clean Code.pdf (3.6 MB)
  • Robert Sedgewick, Philippe Flajolet - An Introduction to the Analysis of Algorithms, 2nd Edition.pdf (5.6 MB)
  • Scott Chacon - Pro Git.pdf (5.4 MB)
  • Scott Meyers - Effective C++ 3rd Edition.pdf (7.5 MB)
  • Scott Meyers - Effective Modern C++.pdf (4.5 MB)
  • Scott Meyers - Effective STL.pdf (1.5 MB)
  • Scott Meyers - More Effective C++.pdf (8.7 MB)
  • Steve McConnell - Code Complete (2nd edition).pdf (8.5 MB)
  • Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein - Introduction to algorithms, 3rd edition.pdf (4.8 MB)
  • Tim Ottinger - Vim Like A Pro.pdf (482 KB)
  • Raph Koster - A Theory of Fun for Game Design.pdf (86.7 MB)
  • Scott Rogers - Level Up! The Guide to Great Video Game Design.pdf (10.1 MB)
  • Jesse Schell - The Art of Game Design A Book of Lenses .pdf (9.8 MB)
  • Katie Salen & Eric Zimmerman - Rules of Play Game Design Fundamentals.pdf (8.2 MB)

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